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Mario Kart Wii (2008) // GCN Mario Circuit (Final Lap)
#youtube#mario kart wii#mkwii#mario kart#2008#gcn mario circuit#wii#music#video#nintendo#gcn circuit mario
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Discord Twitch Ko-Fi
#gaming#nintendo#gamecube#gcn#gba#gameboy advance#luigi's mansion#pikmin#super mario advance#mario kart super circuit#advance wars#y2k
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In the GCN Yoshi Circuit track in Mario Kart 8/Deluxe, there is a building to the left before the finish line that is designed to resemble a Yoshi. In addition to the front (top) looking like a Yoshi's face, the side view (bottom) also shows the roofs on the back resembling the spines on the back of a Yoshi's head.
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What do you think that the advertisements in Mario kart indicate for the Mario universe?
I've already talked a little bit about this in my previous post on the lore of the Mario Kart games, but I'd be happy to discuss this specific topic a little more in-depth by going over some highlights of the brands, businesses and sponsors seen throughout the Mario Kart games!
It's likely that given Super Mario Kart was the first tournament, Mario and his friends hadn't amassed enough of a viewership to have sponsors backing the Grand Prix. Mario Kart got its first sponsors in Mario Kart 64 in the form of trackside banners on certain courses.
Most of these sponsors are quite non-specific in what they represent and are associated with a specific character or item, such as Mario Star (Marioro in the Japanese version), Luigi's (Luigip in the Japanese version) or Koopa Air. Mario Star may have originally been a tobacco company, but it appears this has been retconned. Luigi's may have been an oil company, but as of Mario Kart 7 and Mario Kart Tour the sponsor merely represents N64 Luigi Raceway. Koopa Air is likely an airline owned or endorsed by Bowser.
Nintendo is also a sponsor, which is interesting given they also sponsored Mario and Formula 1 in Famicom Grand Prix: F1 Race, as well as the Mario Bros. in Famicom Grand Prix II: 3D Hot Rally before this.
It seems they were advertising the Famicom through sponsoring Mario. Perhaps it was even a "Famicom Racing Team" of sorts.
Mario can also wear his Mechanic Outfit from Famicom Grand Prix II: 3D Hot Rally in Super Mario Odyssey, where we can see the patches on it feature several brands from the Mario Kart series. This outfit also ends up being depicted in the logo of Mario Motors from Mario Kart 8 onwards. This first appeared in Mario Kart Arcade GP, and it's certainly one of my favourites.
Mario Motors appears to be a chain of garages that likely builds or repairs vehicles, as we can see two locations in Mario Kart 8's renditions of Wii U Mario Circuit and GCN Yoshi Circuit. In the GCN Yoshi Circuit location several Standard 8 karts and a Yoshi Bike can be seen in the shop. They appear to use Mushroom Piston engines and Fuzzy Battery batteries, also having a pair of fuel pumps outside. Fuzzy Batteries also produce primary (disposable) batteries, as we see in Yoshi's Crafted World.
Of course, Mario can't have all the fun. Wario had to go and make his own company, Wario Motors, which presumably acts as a rival. Wario Motors seemingly built the trucks with Dash Panel ramps on the back that can be seen in courses like Mario Kart 8's rendition of N64 Toad's Turnpike.
Speaking of Wario, in Mushroom City from Mario Kart: Double Dash!! we can see a store called Wario Pharmacy. Perhaps this is a chain Wario opened after stealing the Megavitamins from Mario in Dr. Mario 64.
Mario Work Gear is another brand from Mario Kart 8 that presumably sells dungarees, gloves, etc. like the ones Mario and Luigi wear. Perhaps this company is even the supplier of the clothing we see Mario and Luigi buy from the various shops throughout the Mario & Luigi series.
There are so many things to say about all of the sponsors in the Mario Kart games, and I've barely scratched the surface here! I'm sure I'll feature them in many more posts in the future. Thank you for your question!
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GCN Daisy Circuit // Mario Kart 8 Deluxe - Booster Course Pass: Wave 6 (2023)
#mario#mario kart#mario kart 8#booster course pass#daisy circuit#nintendo switch#nintendo#game#instrumental#2023#oktaviaslabyrinth#requested#mellowgoop
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The Robinsons and Mario Kart Wii
Floating around Tumblr now is the headcanon that the Robinsons are a Nintendo household. I agree! So I'm gonna share something I've had written down in a notebook for a while now: What each Robinson mains in MKWii!
Why MKWii and not MK8? Because MK8 is painfully average and boring. Where's the jank? The standalone mini turbos? The busted stats? THE PROPER INSIDE DRIFT?! Everything in MK8 is balanced and boring. Therefore, no competition. MKWii is chaos, and therefore perfect for a Robinson game night!
Because I'm extra, as well as including their favorite characters to play, I will also include: Preferred vehicle, fav track, and fav OST. Plus a little paragraph of how they play. Listen, MKWii was one of my hyperfixations when I was little. I know this game by the back of my hand. LET'S GET INTO THIS!
Bud - Koopa Troopa: Standard Bike S Fav Track: Koopa Cape Fav OST: Koopa Cape (Pipe) - He's not the best at the game by a long shot, but he'll play it for the grandbaby. At least he gets the chance to play on his favorite track from when Neil would want to play with him back in the day.
Lucille - Toadette: Mini Beast Fav Track: DS Yoshi Falls Fav OST: N64 Sherbet Land - Same point for Bud can be said about Lucille. The Sherbet Land OST reminds her of her first Christmas with Neil.
Fritz/Petunia - Daisy: Wild Wing Fav Track: N64 Mario Raceway Fav OST: No Trophy For You! - Beginner level skills. Fritz plays for fun, but Petunia plays for competition! Daisy reminds him of her.
Laszlo - Baby Luigi: Jet Bubble Fav Track: Coconut Mall Fav OST: Coconut Mall - Intermediate level of skills. He can perform some easy shortcuts, like the Mushroom Gorge and DK Summit gap jumps. He also holds the opinion that Coconut Mall is the GOAT. He's not wrong.
Tallulah - Rosalina: Honeycoupe Fav Track: Moonview Highway Fav OST: Daisy Circuit - Casual player with an intermediate level of skills. She can perform certain shortcuts, she just doesn't because she's not overly competitive... unless she's playing against Laszlo.
Joe - Birdo: Classic Dragster Fav Track: DS Delfino Square Fav OST: DS Peach Gardens - Purely casual player. However, he might secretly get a leg up on you in the race. Why? He's lucky with the item RNG.
Billie - Dry Bones: Tiny Titan Fav Track: Wario's Gold Mine Fav OST: DK Summit - Competitive casual type. She is in it to win most of the time, but she's the type to not really want to improve her skills.
Gaston - Waluigi: Wario Bike Fac Track: GCN Waluigi Stadium Fav OST: GCN Waluigi Stadium - Speed is key for him, and he loves all the tracks where he can go ham and perform a bunch of tricks. Speed is his key, but he doesn't have the knowledge of which character and kart combos will allow him to gain that speed.
Art - Toad: Blue Falcon Fav Track: Rainbow Road Fav OST: Online Boss Theme - Back in MKWii's hay day, he played all of the online content. Like the boss battles and competitive races. It's because of this that he has knowledge of all the tips of the trade.
Carl - Baby Mario: Bullet Bike Fav Track: Mushroom Gorge Fav OST: Block Plaza - Really only plays it when Wilbur wants him to. He's programmed to be a decent challenger. So... not like the CPUs in the game, lol. Even in Mirror Mode, the CPUs are a joke.
Spike/Dmitri - Diddy Kong: Dolphin Dasher Fav Track: Moo Moo Meadows Fav OST: N64 DK's Jungle Parkway - They don't play often, which is why they tend to stick to the easier cups and engine classes.
Wilbur - Bowser Jr.: Sneakster Fav Track: Bowser's Castle Fav OST: Maple Treeway - He's made it his life mission to upstage his father in skill. Good luck to him, because Neil knows the ultra shortcuts and all of the hidden stats.
Franny - Yoshi: Wild Wing Fav Track: GCN Peach Beach Fav OST: Maple Treeway - Keeps it casual when asked. But otherwise? You're going down. Her weakness is the jankiness of the game.
Cornelius - Mario: Mach Bike Fav Track: Rainbow Road Fav OST: Rainbow Road - The master of jank. He can perform ultra shortcuts like the Grumble Volcano rock hop/respawn glitch and the Mushroom Gorge cliff ride. He's beaten every fast staff ghost. He's got the item RNG on lock. He has no respect for the key checkpoints. He knows which bikes to use and what characters are best. He shows no mercy. Side note - The RR OST gives him an eargasm every time with its nods to Super Mario Galaxy (his favorite Mario game).
#rosey rambles#meet the robinsons#cornelius robinson#franny robinson#wilbur robinson#bud robinson#lucille robinson#gaston framagucci#art framagucci#joe robinson#billie robinson#fritz robinson#petunia robinson#tallulah robinson#laszlo robinson#spike and dmitri robinson#carl robinson#mario kart#mario kart wii#mkwii
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Hermits as Songs from the Mario Kart Wii OST
(yes specifically Wii, not mariokart 8. Their rendition of moo moo meadows is bad)
Bdubs- Maple Treeway (pretty song for the man with pretty builds. who am I kidding, all their builds are pretty lol. still think this one is vibey and suits him)
Beef- Moo Moo Meadows (yes, I think the chill vibes fit him, it's not just because there are cows. It's maybe a little bit just because there are cows)
Cleo- Luigi Circuit and Mario Circuit (first off, can't believe they used the same song for two courses. second off, nice song with interesting stuff going on throughout. she can have two courses, as a treat)
Cub- GBA Battle Course 3 (funky beat with higher energy and also just plain fun)
Doc- Grumble Volcano (spooky ominous song for the man who insists on playing a villain lol, but there's still more to it to make the song interesting)
Etho- N64 DK's Jungle Parkway (can't believe this man always builds in a jungle. same tune all the way through reflects his consistency in content [I mean this in a good way lol, his videos are great])
False- Rainbow Road (pretty song, gives me the sort of grand feeling that reminds me of her s9 base)
Grian- Chain Chomp Roulette (I don't know how to explain it but half the tune sounds like it's a satire of the funky chicken dance. Kinda baffling but still a good time)
Gem- Coconut Mall (a lot of fun but not overwhelmingly chaotic, iconic)
Hypno- SNES Battle Course 4 (look man idk, it's literally past midnight and this is what I'm doing. it fits his vibe I think)
Impulse- DS Delphino Square (good song with a lot going on, but balances it all very well)
Iskall- GCN Mario Circuit (great song with just the right amount of funk to it to keep things interesting)
Jevin- GBA Shy Guy Beach (got me boppin my head man, very pleasant tunes)
Joe- SNES Ghost Valley 2 (less a song and more like two minutes of spooky noises being strung together, which sounds like the kind of bit he'd commit to. Beetlejhost)
Joel- Moonview Highway (high energy, kinda crazy, lots of fun and great vibes)
Keralis- GCN Peach Beach (matches his tropical vibe this season)
Mumbo- Koopa Cape (kinda weird. kinda funky. half of it sounds like it's underwater, who comes up with this stuff)
Pearl- Mushroom Gorge (bouncy, lots of personality, lots of layers to the music and lots of layers to the detailing in her builds)
Ren- Aqua Resort (a banger, keeps things insteresting all the way through, a lot of fun)
Scar- GCN Cookie Land (not just because of the cookie shop lol. bouncy tune, a good time for Mr. Goodtimes)
Skizz- Finished Race [First Place] Results (not a course related song but still a banger, giving it to him because he deserves first place, and because I've only got good memories associated with it)
Stress- Daisy Circuit (pretty song, fairly chill with just a bit of a kick to it, reminds me of her brand of chaos)
Tango- Toads Factory (very industrial, fits his base this season. I was tempted to give it to Doc though)
TFC- Wario's Gold Mine (while a chiller track would probably fit him better, we're settling for the Mine One. Still a good song though)
Wels- N64 Mario Raceway (a bit calmer as far as some of these songs go, but no less interesting and fun for it)
xB- DK Snowboard Cross (calm. vibey. could have half his house blown up in demise and still be cool about it)
Xisuma- Block Plaza (fun, and the blocky noise reminds me of tech-related kinda stuff. not exactly reflective of his more naturey build style, but does relate a bit to his minecraft update videos or redstone work)
Zed- Dry Dry Ruins (much like this song randomly switching to a completely different song halfway through, I never know what he'll be doing next)
Playlist of the songs if anyone cares enough to listen to it and tell me why I'm wrong lol, but given I spent several hours on this and most people don't listen to the mario kart wii soundtrack for fun, I'm willing to assume I'm in safe waters
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The answer options are the eight winners of the previous polls, plus the four runners up with the highest percentage of votes. So if your favourite isn't here, that's why.
Moonview Highway actually got 3rd place in its original poll, but it was very close behind the 2nd and 1st places, so it made more sense to include it than a 2nd place from another cup which was way behind the winner.
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Mario Music of the Day: GCN Yoshi Circuit from Mario Kart 8 Deluxe
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I rant about Mario Kart Wii because I can
So the final wave of the Mario Kart 8 booster course pass is coming out next week and obviously I am super excited for it!! The new courses look awesome, and I canât wait to try out the new characters, but since itâs the last wave I am a bit sad as well. There were so many courses that deserved to be remade into Mario Kart 8, but what was the roster mostly made up of instead?
Wii tracks
I do love Mario Kart Wii with all of my heart, it was my first Mario Kart experience and one of the first video games I ever played as a child, but holy shit. It got WAYYY too much representation
Hereâs a list of all Mario Kart Wii nitro tracks in Mario Kart 8
Base game + WiiU DLC:
Moo Moo Meadows
Grumble Volcano
Warioâs Goldmine
DLC:
Coconut Mall
Mushroom Gorge
Maple Treeway
DKâs Snowboard Cross
Moonview Highway
Koopa Cape
Daisy Circuit
Rainbow Road
Mario Kart Wii tracks not in the game:
Luigi Circuit
Toads Factory
Mario Circuit
Dry Dry Ruins
Bowserâs Castle
So out of the 16 nitro Wii courses only 5 didnât make it into the game, which is kind of crazy. Not to mention all the retro tracks that were in Wii that also made it to MK8, like Peach Gardens (DS) and Waluigi Stadium (GCN)
How does that compare to the other games then?
Tour - 14 tracks (17 if counting Merry Mountain, Ninja Hideaway and Sky-High Sundae but tbh the amount of Tour tracks is just as much of a problem as Wii tracks)
Wii - 11 tracks
3DS - 8 tracks
GBA - 8 tracks
DS - 7 tracks
GCN - 7 tracks
N64 - 6 tracks
SNES - 4 tracks
Thatâs a pretty big difference.
Personally, to level out the numbers and bring back some tracks that deserved to be remade, I would drop Mushroom Gorge and Koopa Cape from the mix. Both were retro courses in MK7, and Mushroom Gorge has barely changed between MK7 and MK8, apart from one mushroom being removed and a higher quality version of the theme. Koopa Cape has had some minor changes: the underwater pipe is now antigravity and the MK8 version has mixed the gliders from MK7 with the half pipes from the original, but I just donât think it needed it?
Another track that Iâm not sure on is Moonview Highway. I love Moonview Highway, but wha are some other non-Tour city tracks with moving vehicles that have only been remade once/have never been remade? Mushroom Bridge and Mushroom City from Double Dash, though Iâm leaning more towards Mushroom City since it has a similar vibe to Moonview Highway and has never been remade, whereas Mushroom Bridge was in MKDS.
I think Warioâs Galleon from MK7 would be a good stand in for Koopa Cape. Although itâs far from a tropical and upbeat track, itâs mostly water based, and even though itâs not one of my favourite 3DS tracks I think it would vastly benefit from antigravity since itâs layout already has some nearly vertical climbs. I was actually hoping for this track over Rosalinaâs Ice World in the latest wave
As for Mushroom Gorge, I would put Airship Fortress in its place. There arenât many similarities between the two, but goddamn it I just want a remake of this track is that too much to ask? It was my favourite DS track when I was younger, and I know it was in MK7 like Mushroom Gorge but I can actually see some improvements to be made!! Turn the spiralling tower into antigravity!! Have some singing Shy Guys added to the music because I know for a damn fact theyâd be sitting inside the ship!! Add some really strong electric guitars to the music as well while youâre at it!! Nintendo are missing out big time give us Airship Fortress cowards!!
If they were still insistent on giving us 11 Wii courses at least bring back ones which have never been remade before. Toadâs Factory is an obvious choice. Itâs a fan favourite and just a super cool track overall. Itâs honestly a crime that itâs been stuck in MKWii all these years. Honestly Dry Dry Ruins and Bowserâs Castle could also be good for a remake but theyâre nowhere near as popular
Other tracks that deserved to be included, in my very biased opinion, are: Wuhu Island Loop/Wuhu Mountain Loop, Shy Guy Bazaar, Luigiâs Mansion, Delfino Square, Dino Dino Jungle, Rainbow Road GCN, Shy Guy Beach (yeah I could just go on-)
To sum it up, Mario Kart Wii gets too much spotlight and other courses deserved a remake more than some of theirs. Also, Iâm a nerd with a Mario Kart fixation, if you couldnât tell already
#also handing this post to my autism counsellor or whatever theyâre called#this shit is UNHEALTHY#also I hope those numbers are correct I had to recount twice#mario kart 8 deluxe#mario kart 8#mario kart#super mario#mario kart wii#hollysoda speaks
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Mario Kart : Double Dash!! (2003) // Circuit Theme
#youtube#mario kart double dash#mario kart double dash!!#2003#mario kart#circuit theme#gcn mario circuit#gcn luigi circuit#gcn yoshi circuit#mkdd#nintendo#nintendo gamecube#gamecube#music#video#gcn circuit mario
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Mario Kart 8 Deluxe - Acorn Cup
Tour Rome Avanti
GCN DK Mountain
Wii Daisy Circuit
Piranha Plant Cove
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So I guess my predictions for Mario Kart 8's last DLC wave (based on datamined information)
Spoilers below cut âŹ
Acorn Cup
Tour Rome Avali
Wii Daisy Circuit
Piranha Plant Pipeline
SNES Bowser Castle 3/SNES Vanilla Lake 2
Spiny Cup
Tour Madrid Drive
GCN DK Mountain/GCN Dino Dino Jungle
Piranha Plant Cove
Wii Rainbow Road/GBA Bowser Castle 4
I kinda have this on an either/or thing- if Daisy Circuit did take the datamined Wii Slot instead of Rainbow Road, then Bowser Castle 4 would be the best track they could finish the DLC on. The Tour Remake of GBA BC 4 is AMAZING so it would be a shame for it not to be included. And obviously if that Bowser Castle gets in then they probably won't do the SNES one so Vanilla Lake 2 is the next best choice from the available options.
However if SNES BC 3 is the final course and there isn't a GBA course in the last wave I'd love to see DS Airship Fortress or 3DS Rosalina's Ice World
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#Gamefemerides
Hace 21 aĂąos se lanzĂł Mario Kart: Double Dashâź Es un juego de carreras desarrollado por Nintendo Entertainment Analysis & Development y publicado por Nintendo para el GameCube. El juego es la 4ta entrega de la serie Mario Kart, 3ra para consolas, siguiendo Mario Kart 64. Fue precedido por Mario Kart Super Circuit en 2001 y Mario Kart DS, para NDS para 2005.
Similar a las entregas anteriores, Double Dash!! reta a los personajes de la serie a correr en pistas temĂĄticas de la misma. El juego introduce nuevos elementos, como juego cooperativo con dos corredores por kart.
#LegionGamerRD #ElGamingnosune #Videojuegos #Gaming #RetroGaming #RetroGamer #CulturaGaming #CulturaGamer #GamingHistory #HistoriaGaming #GamerDominicano #GamingPodcast #Podcast #NintendoEAD #Mario #MarioKart #MarioKartDoubleDash #Nintendo #NintendoGameCube #GCN #GameCube #GoKart #Kart
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Mario Kart 8 Deluxe Tracks
Mushroom Cup:
Mario Kart Stadium
Water Park
Sweet Sweet Canyon
Thwomp Ruins
Flower Cup:
Mario Circuit
Toad Harbor
Twisted Mansion
Shy Guy Falls
Star Cup:
Sunshine Airport
Dolphin Shoals
Electrodome
Mount Wario
Special Cup:
Cloudtop Cruise
Bone-Dry Dunes
Bowserâs Castle
Rainbow Road
Shell Cup:
Moo Moo Meadows (Wii)
Mario Circuit (GBA)
Cheep Cheep Beach (DS)
Toadâs Turnpike (N64)
Banana Cup:
Dry Dry Desert (GCN)
Donut Plains 3 (SNES)
Royal Raceway (N64)
DK Jungle (3DS)
Leaf Cup:
Wario Stadium (DS)
Sherbet Land (GCN)
Music Park (3DS)
Yoshi Valley (N64)
Lightning Cup:
Tick-Tock Clock (DS)
Piranha Plant Slide (3DS)
Grumble Volcano (Wii)
Rainbow Road (N64)
Egg Cup:
Yoshi Circuit (GCN)
Excite Bike Arena
Dragon Driftway
Mute City
Triforce Cup:
Warioâs Gold Mine (Wii)
Rainbow Road (SNES)
Ice Ice Outpost
Hyrule Circuit
Crossing Cup:
Baby Park (GCN)
Cheese Land (GBA)
Wild Woods
Animal Crossing
Bell Cup:
Neo Bowser City (3DS)
Ribbon Road (GBA)
Super Bell Subway
Big Blue
Booster Courses
Golden Dash Cup:
Paris Promenade (Tour)
Toad Circuit (3DS)
Choco Mountain (N64)
Coconut Mall (Wii)
Lucky Cat Cup:
Tokyo Blur (Tour)
Shroom Ridge (DS)
Sky Garden (GBA)
Ninja Hideaway
Turnip Cup:
New York Minute (Tour)
Mario Circuit 3 (SNES)
Kalimari Desert (N64)
Waluigi Pinball (DS)
Propeller Cup:
Sydney Sprint (Tour)
Snow Land (GBA)
Mushroom Gorge (Wii)
Sky-High Sundae
Rock Cup:
London Loop (Tour)
Book Lake (GBA)
Rock Rock Mountain (3DS)
Maple Treeway (Wii)
Moon Cup:
Berlin Byways (Tour)
Peach Gardens (DS)
Merry Mountain
Rainbow Road (3DS)
Fruit Cup:
Amsterdam Drift (Tour)
Riverside Park (GBA)
DK Summit (Wii)
Yoshiâs Island
Boomerang Cup:
Bangkok Rush (Tour)
Mario Curcuit (DS)
Waluigi Stadium (GCN)
Singapore Speedway (Tour)
Feather Cup:
Athens Dash (Tour)
Daisy Cruiser (GCN)
Moonview Highway (Wii)
Squeaky Clean Sprint
Cherry Cup:
Los Angeles Laps (Tour)
Sunset Wilds (GBA)
Koopa Cape (Wii)
Vancouver Velocity (Tour)
Acorn Cup:
???
???
???
???
Blue Shell Cup:
???
???
???
???
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